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1991-06-19
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Brandon's Lunchbox (Boats)
a series of
educational programs
for 3 to 7 year olds
@ 1989,90,91 Joey Robichaux
P. O . Box 91016-199
Baton Rouge , La. 70821
Compuserve: 71336,336
GENIE: JEROBICHAUX
Phone: (504) 752-2620
NOTE:
"Brandon's Lunchbox" requires an IBM PC or compatable with
color graphics capability. The programs all use CGA
graphics.
"Brandon's Lunchbox" may be copied to and run from a hard
drive. All programs must exist in the current default drive
and directory.
"Brandon's Lunchbox" is a Shareware product. It may be
distributed for evaluation purposes provided that all
files noted in the appendix plus this documentation file
are distributed together.
ASSOCIATION OF SHAREWARE PROFESSIONALS
This program is produced by a member of the Association of
Shareware Professionals (ASP). ASP wants to make sure that the
shareware principle works for you. If you are unable to resolve
a shareware-related problem with an ASP member by contacting
the member directly, ASP may be able to help. The ASP Ombudsman
can help you resolve a dispute or problem with an ASP member,
but does not provide technical support for members' products.
Please write to the ASP Ombudsman at 545 Grover Road, Muskegon,
MI 49442 or send a CompuServe message via CompuServe Mail to
ASP Ombudsman 70007,3536.
**NEW ** Custom Word Lists
This version of BoatBox gives you the ability to customize
the word lists in the four games. You do this with a special
utility program, "BOATWORD".
You cannot run "BOATWORD" from the BoatBox menu. You must
run it stand-alone from the DOS prompt. This keeps the
children from accidentally destroying their word lists.
Make sure you are in the subdirectory containing this
version of BoatBox. Then type BOATBOX at the DOS prompt and
press the Enter key.
You're asked which word list you wish to customize -- 1, 2,
3, or 4. This corresponds to the four games, A through D.
Select the appropriate list.
You now will see each of the 26 words in the current list.
You'll run through the words one at a time. At each word,
you're prompted for a Y or an N -- do you want to change the
word? If you press N, you continue on to the next word.
If you press Y, you're prompted for the new word. Type the
new word and press enter. You'll then continue on to the next
word.
Once you've cycled through the 26 possible words, BOATWORD
will save the word list. You'll return to your DOS prompt.
Repeat the process if you wish to alter all four word lists.
The LunchBox
The Lunchbox programs must all exist in the current drive and
directory.
There are different offerings in the Lunchbox series. This
particular module is known as "BoatBox".
To begin, type "BOATBOX" at the DOS prompt and press enter.
(NOTE: This version of the Lunchbox is
customized to display a child's name. Simply
supply the child's name as a parameter. For
example, "BOATBOX MARY" or "BOATBOX ALEX".)
You'll see:
-------
: :
+------------------------+
: :
: B R A N D O N ' S :
: :
: L U N C H B O X :
: :
+------------------------+
A B C D
The Lunchbox contains four educational games. To select a
game from the lunchbox, just press one of the letters A
through D.
To quit the Lunchbox and return to DOS, press a "+" or the
Escape key.
Games number one through four -- Games A through D
The "BoatBox" series is a set of reading drills. Each of the
four modules contains 26 unique words. These drills should
be played with a monitoring helper (like Mom or Dad!)
The player receives a word. If he reads the word properly,
then press the "+" key. The player receives an audible
award, plus a brightly colored object pops up on the screen.
If the player misses the word, press any other key. This
word goes back into a stack of missed words. It will not be
displayed again until the player goes through the list of all
26 words.
Once the player goes through all 26 words, the missed words
will begin to repeat. When the player successfully reads a
word, the word is dropped from the missed stack. If the
player misses a word again, it goes back into the stack.
However, it will not repeat until all of the other missed
words are displayed.
This process continues. Since missed words return to the
stack, players get the chance to drill on the words they have
the most problems reading. Since words don't repeat until
all of the other words have passed, players don't get bored
with the same words.
Once the player reads all 26 words (and fills the screen with
26 rewards), he's rewarded with flashing lights, a siren
wail, and a cartoon of dancing teddy bears. The game then
begins over again.
Press a "@" or the Escape key to return to the main Lunchbox
menu.
Shareware
This Lunchbox is part of a shareware series of educational
programs designed for 3 to 7 year olds. Commercial packages
tend to ignore this age group.
If you've found this program useful, then you can register
your copy for $7.50. However, for $10.00, I'll send you a
copy of the most current version PLUS a printed, bound manual.
Please send payments to:
Joey Robichaux
P. O. Box 91016-199
Baton Rouge, La. 70821
A registration form -- REGISTER.DOC -- is included for
your convenience.
In any case, I'd like to hear your comments -- including any
ideas you may have for other educational programs you'd like
to see.
Appendix -- Required files
This Lunchbox requires the following files:
BRUN30.EXE
USERLIB.EXE
BOATBOX.EXE
BOAT1.EXE
BOAT2.EXE
BOAT3.EXE
BOAT4.EXE
BOATWORD.EXE
BOAT1.WRD
BOAT2.WRD
BOAT3.WRD
BOAT4.WRD
All of these files must exist in the current drive and
directory to run "Lunchbox" successfully.
NOTE: You can run the programs BOAT1 through BOAT4 in
standalone mode if you wish. However, you may not distribute
these programs without the main Lunchbox menu program, this
documentation, and the file REGISTER.DOC.